The Nintendo Virtual Boy – an architectural analysis #Nintendo #VR #ReverseEngineering
Copetti.Org posts about the Nintendo Virtual Boy, a VR headset released on 21/07/1995 in Japan and 14/08/1995 in America.
The whole system is a curious piece of engineering. Externally, it resembles a bulky VR headset on a bipod. The player must place their head close to the eyepiece to see the game in action. Internally, it’s a whole different story (and a very complicated one too).
Once you switch the Virtual Boy on, you will start seeing two monochromatic red pictures (one for each eye) through the eyepiece.
So far so good? Well, here is the interesting part: This console doesn’t have a screen, so what you see is more of an ‘illusion’.
Read more in the analysis here.
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